In episode 9, I speak with Darren Bacon, a Lead Concept Artist at 343 Industries, which is responsible for the Halo franchise. Darren's work on games, films and animations at companies such as Bungie, Disney and Electronic Arts features mostly sci-fi vehicles and environments that exhibit hints of retro-futurism and an understanding of traditional industrial design. The measured approach he brings to his design work brings it to life and breathes realism into each concept.
From Scott Robertson to Sparth, Darren Bacon has worked with numerous entertainment industry legends and his art shows that. Darren shares how his childhood dreams of being a car designer pointed him in the right direction. Then there was that time he and a friend piled into a car and moved down to SoCal on a whim to change directions half-way through college. We discuss topics such as analog vs. digital mediums and Darren's YouTube channel where he shows you how to bring your own concepts to life.
*Links to items mentioned during the podcast:
- Outliers by Malcom Gladwell
- The Alchemist by Paulo Coelho
- Oculus Rift VR
- Alberto Mielgo
- Doug Chiang
- Craig Mullins
- Darren's FAQ Page
Connect with Darren:
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